Here to Slay

by TeeTurtle

I need to start this off with a disclaimer: I absolutely love this game. It is easily my families favorite board game to date. We have only owned it for a week or so but have played it every night, usually multiple games per night. I’ve also ordered an expansion pack for it and will most likely be ordering their card sleeves to keep them in as good of shape as I can, but enough of that, let’s get on with the review (if you actually need any more convincing).

Here to Slay is a card game that pits up to 6 players against each other in an epic battle to see who can either kill three giant monsters first or amass a party comprised of all 6 character classes first. Players set up by shuffling the deck, monster cards, and party leader cards, then passing out 5 cards from the deck and a party leader to each player. The remainder of the deck is placed in the middle of the players along with the monster cards. The top three monsters are flipped over and play begins.

The setup from my POV (I won this game by party #LookieRookieFTW)
Party Leader Cards

The card art is amazing. It’s this combination of cute and fantastic that just makes you fall in love with it (as seen above). There are 6 types of cards: Hero, Monster, Party Leader, Magic, Modifier, Item and Challenge. Each hero card has an creative and whimsical name and some ability text with a box labeled X+ next to it. The X+ tells you what you need to roll on 2 6-sided dice (henceforth 2d6) for the hero’s ability to activate. You’ll notice in the picture above that hero cards have different color borders. This makes it easy to tell which of the 6 classes (Fighter, Thief, Bard, Ranger, Defender, or Mage) a card is, which is vital in many situations such as win condition, ability text or attacking. Monster cards are larger, as are Party Leader cards, and contain great art, a failure and success rolling number, and an ability that is granted to the player who kills it. Each Party Leader card has an ability that can be used as long as the conditions of the ability are met. Magic, Item, Modifier and Challenge cards have the conditions and abilities listed in the text.

Now that I’ve gone over the contents of the game, I’d like to tell you a little bit about our experience with it. Our players are made up of my wife, 12 year old, 10 year old, 7 year old and myself, so our age and ability range vary widely. The game is easy enough to learn that my 7 year old has won a few games without any help, while the skill cap is high enough that we are still learning new combos to pull off a victory with a flourish. We even have our favorite hero cards that each of us hope to get, either because we like the name or art or have found some interesting ways to win with their ability. We have come to find that we prefer shuffling the Party Leader cards and then take turns picking them, following a “secret Santa” format after the first draw. This keeps things interesting while also solidifying revenge targets in the ensuing game. Honestly if you are even on the fence about buying this game just go ahead and spend the $19.99 on it, you won’t be disappointed. I have the expansion pack on the way and will review it after we’ve had some time with it. I’m toying with creating a tabletop RPG based on this game as well and the kids seems keen on the idea. We will see.

Until next time, stay safe and keep gaming.

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